Archived entries for Interactive

liquid clock

waterclock.jpg
a 8m (26.5 feet) high clock that displays time as colored & filled up water vessels, using 260l (70 gallons) of a solution of water, methyl alcohol & food coloring. the alcohol prevents algae & fungus from growing inside the pipes while the food coloring allows visitors to see the clock’s function more clearly.
see also moniac machine.
[childrensmuseum.org & europa-center-berlin.de & marcdatabase.com|via luckypix.com]

wow!

Warner band’s site made up of auto-fetched fan pix, video, audio

Cory Doctorow:
Warner Music has launched a sweet fan-promo for the band headautomatica — fans create or find media (text, audio, video) about the band and post and tag it, and the headautomatica site pulls it in, where other fans can vote on it. Fans who tag high-rated material get prizes. The cool thing here is that it’s an automated system that automatically pulls in fan stuff from blogs, YouTube, Flickr and so on, letting fans essentially populate the band’s site without strong oversight or intervention from the label.
Link
(via Black Rim Glasses)

here comes the new way of making a website…

love lines visual blog emotions

lovelines.jpg
an alternative visualization of the linguistically dectected moods between ‘love’ & ‘hate’ within weblog posts, & the age, gender & geographical location of the person who wrote the post. the visualization is based on the blog post parsing & emotion recognition system of the we feel fine project.
the representation consists of a stark white screen, bounded on the bottom by a slider running from “Love” to “Hate”, with a draggable heart. as the slider is pulled through ‘love’, ‘like’, ‘want’, ‘indifference’, ‘dislike’, & ‘hate’, specific words & pictures appear above to represent the chosen state of desire or despair.
see also moodgrapher & moodstats & moodnews.
[love-lines.com]

Love LInes and We Feel Fine are projects by Jon Harris, ex-fabricante

Via information aesthetics

A Force More Powerful

A Force More Powerful is the first and only game to teach the waging of conflict using nonviolent methods. Destined for use by activists and leaders of nonviolent resistance and opposition movements, the game will also educate the media and general public on the potential of nonviolent action and serve as a simulation tool for academic studies of nonviolent resistance.

via Z Partners

Via Future Feeder

Mobile Processing Workshop

mobile_en.jpg

Call for Participants

Mobile Processing Workshop: INTERACTIVE APPLICATIONS FOR MOBILE PHONES WITH FRANCIS LI–Lisbon, Portugal, 15 – 19 May 06, Espaço Atmosferas, Rua da Boavista, 67, Lisbon.

The mobile phone has reached a level of adoption that far exceeds that of the personal computer. As a result, they are an emerging platform for new services and applications that have the potential to change the way we live and communicate.

Mobile Processing is an open source project that aims to drive this innovation by increasing the audience of potential designers and developers through a free, open source prototyping tool based on Processing and the open sharing of ideas and information. This workshop will introduce the Mobile Processing project and prototyping tool and provide hands-on instruction and experience with programming custom applications for the mobile phone.

Click the title link for full info page.

Via networked_performance

In a World of Globalisation, You need a Globe

infomagnet.gif

Global-i is a 3-dimensional interactive globe that displays information about the world in your browser. The Earth can be rotated and inspected and displays can be changed to see information in the most appropriate form.

more thing to spend your time on…

Corrupt, embrace the glitch

Corrupt

More glitch goodness in the form of Corrupt, from Benjamin Gaulon. I’ve reported on Benjamin previously with the excellent Printball & TheRes.

Corrupt™ was first built with Proce55ing. The corruption process start by reading the binary of an image file [JPG or GIF], then some bytes are swaps [the number of replacement is a random value from 1 to 20]. The file is then “saved as” a new document.
Depending on the number replacement and of the original compression, the image will have a completely different and unpredictable aesthetics.
So from a single image the program can generate millions of corrupted versions. And because it is a real corruption system that damages the binaries of a file, some of the results can’t be showed because they are too damaged.

Corrupt your images here.

Related post: Glitch video (old skool way) from Ben Hanbury

artsy!

aether architecture

Distributed Projection Structure is an architecture prototype where physical matter is animated by algorithmic light.

this project is going to be in Milan next month!

Via unmediated

maplecroft interactive worldmap

maplecroftmaps.jpg
an interactive geograpical map resource which contains detailed country information for over 200 states & maps key social, economic, environmental & political issues, such as greenhouse gas emissions, corruption, landmine risk & child labor statistics.
the interactive map enables users to view an issue individually or in combination with other issues in order to illustrate the relationship between 2 or more associated topics. the tool is meant to raise awareness, providing a framework for monitoring & analyzing a wide range of complex issues that impact on society & the goals of business.
see also radial visual browser & gapminder world trends.
[maplecroft.com]

very good statistics & info resource too

Via information aesthetics

Gaming for Change

In the same vein as Sarah’s recent post, Wired News points out two new competitions for game developers with a mission to use their powers for good. The first comes from a partnership between the USC Annenberg School for Communication and The State Department. The Reinventing Public Diplomacy Through Games Competition seeks to improve America’s reputation abroad. To compete, game designers must create or modify an existing massively multiplayer online game (MMOG) “incorporating the fundamental characteristics of public diplomacy.”

Early research has confirmed that within these spaces, there is a unique opportunity to create, foster and sustain intercultural dialogue and that perception of national values, ideals, and character are both reinforced and altered by the real time interactions that occur in these spaces. – from uscpublicdiplomacy.com.

The second contest mentioned in the article is mtvU’s Darfur Digital Activist competition. The contest drew 12 viral video game submissions to spread the word about genocide in Sudan. Voting is now closed but you can still play the 4 finalist games on the website. The winning game (to be announced soon) will receive completion funds and be launched to the public this Spring.

(Posted by Micki Krimmel in QuickChanges at 10:23 PM)



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